package com.dexgdx.game.action.pack;

import com.dexgdx.game.action.SteadyAction;
import com.dexgdx.game.action.attack.DexTrailAttackAction;
import com.dexgdx.game.structure.actor.AbstractActor;
import com.dexgdx.game.structure.base.BaseRegion;

public class DexTrailAttackActionPack extends ActionPack {
	public DexTrailAttackActionPack(AbstractActor actor, BaseRegion target) {
		super();
		addAction(new SteadyAction(0));
		addAction(new DexTrailAttackAction(actor, target));
	}
}
